![]() INIT: IDXGISwapChain 0x00007FF985C5EB48 (0x00007FF985AE1950)Īnd I see the Native Trainer UI like below by pressing F4 in the game:Īnd here's what the ports look like using TCPView: INIT: Registering script 'Nice Fly.asi' (0x00007FF9AFA42700) INIT: Registering script 'NativeTrainer.asi' (0x00007FF9AFD7A3C0) INIT: Success, game version is VER_1_0_944_2_NOSTEAM When I use Script Hook V separately (meaning I start the GTAV game by clicking on GTAVLauncher.exe not from renderdocui), this is the log I receive: // GTA V SCRIPT HOOK (build Dec 15 2016, v1.0.944.2) Latest version of RenderDoc (v 0.33) doesn't have this problem. Seems both Script Hook V and RenderDoc are trying to access the same port and race condition happens. ![]() Win32_network.cpp( 344) – Warning – Failed to connect to localhost:38921 I get this error when I am starting the GTAV game using RenderDoc (v 0.27) and I have Script HooK V dll in the GTAV game directory (which is for game modding).
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